Loading gamelogic.c +1 −1 Original line number Diff line number Diff line Loading @@ -226,7 +226,7 @@ void hold_dice_with_menu(struct die_st *dice, unsigned int num_dice) { } char *get_player_score_selection_with_menu(struct scorecard_st *scorecard) { menu_item scoring_menu[] = { const menu_item scoring_menu[] = { {.title = "aces", .command = "aces", .multi_selected = 0, .enabled = scorecard->aces != SCORE_UNSCORED}, {.title = "twos", .command = "twos", .multi_selected = 0, .enabled = scorecard->twos != SCORE_UNSCORED}, {.title = "threes", .command = "threes", .multi_selected = 0, .enabled = scorecard->threes != SCORE_UNSCORED}, Loading Loading
gamelogic.c +1 −1 Original line number Diff line number Diff line Loading @@ -226,7 +226,7 @@ void hold_dice_with_menu(struct die_st *dice, unsigned int num_dice) { } char *get_player_score_selection_with_menu(struct scorecard_st *scorecard) { menu_item scoring_menu[] = { const menu_item scoring_menu[] = { {.title = "aces", .command = "aces", .multi_selected = 0, .enabled = scorecard->aces != SCORE_UNSCORED}, {.title = "twos", .command = "twos", .multi_selected = 0, .enabled = scorecard->twos != SCORE_UNSCORED}, {.title = "threes", .command = "threes", .multi_selected = 0, .enabled = scorecard->threes != SCORE_UNSCORED}, Loading