Loading CMakeLists.txt +8 −6 Original line number Diff line number Diff line Loading @@ -3,9 +3,11 @@ project(yahtc C) set(CMAKE_C_STANDARD 11) add_executable(yahtc yaht.c graphics.c gamelogic.h gamelogic.c utils.h utils.c menu.c) add_executable(yahtc src/yaht.c src/graphics.c src/gamelogic.c src/utils.c src/menu.c) target_include_directories(yahtc PRIVATE include) gamelogic.h→include/gamelogic.h +4 −4 Original line number Diff line number Diff line // dicelogic.h // gamelogic.h #pragma once #ifndef DICELOGIC_H #define DICELOGIC_H #ifndef GAMELOGIC_H #define GAMELOGIC_H extern const unsigned int NUM_DICE; extern const int SCORE_UNSCORED; Loading Loading @@ -82,4 +82,4 @@ unsigned int n_of_a_kind(struct die_st *dice, unsigned int num_dice, unsigned in unsigned int n_in_a_row(struct die_st *dice, unsigned int num_dice, unsigned int n); const char *name_of_scorecard_command(enum scorecard_command command); #endif //DICELOGIC_H #endif //GAMELOGIC_H graphics.h→include/graphics.h +3 −3 Original line number Diff line number Diff line // graphics.h # pragma once #ifndef GRAPHICS_H_ #define GRAPHICS_H_ #ifndef GRAPHICS_H #define GRAPHICS_H #include <stdio.h> #include <stdarg.h> Loading Loading @@ -76,4 +76,4 @@ void print_single_die(unsigned int die_value); void print_multiple_dice(const unsigned int *die_value, unsigned int n); void cursor_to_dice_start(unsigned int erase_lines); #endif //GRAPHICS_H_ #endif //GRAPHICS_H menu.h→include/menu.h +0 −0 File moved. View file utils.h→include/utils.h +0 −0 File moved. View file Loading
CMakeLists.txt +8 −6 Original line number Diff line number Diff line Loading @@ -3,9 +3,11 @@ project(yahtc C) set(CMAKE_C_STANDARD 11) add_executable(yahtc yaht.c graphics.c gamelogic.h gamelogic.c utils.h utils.c menu.c) add_executable(yahtc src/yaht.c src/graphics.c src/gamelogic.c src/utils.c src/menu.c) target_include_directories(yahtc PRIVATE include)
gamelogic.h→include/gamelogic.h +4 −4 Original line number Diff line number Diff line // dicelogic.h // gamelogic.h #pragma once #ifndef DICELOGIC_H #define DICELOGIC_H #ifndef GAMELOGIC_H #define GAMELOGIC_H extern const unsigned int NUM_DICE; extern const int SCORE_UNSCORED; Loading Loading @@ -82,4 +82,4 @@ unsigned int n_of_a_kind(struct die_st *dice, unsigned int num_dice, unsigned in unsigned int n_in_a_row(struct die_st *dice, unsigned int num_dice, unsigned int n); const char *name_of_scorecard_command(enum scorecard_command command); #endif //DICELOGIC_H #endif //GAMELOGIC_H
graphics.h→include/graphics.h +3 −3 Original line number Diff line number Diff line // graphics.h # pragma once #ifndef GRAPHICS_H_ #define GRAPHICS_H_ #ifndef GRAPHICS_H #define GRAPHICS_H #include <stdio.h> #include <stdarg.h> Loading Loading @@ -76,4 +76,4 @@ void print_single_die(unsigned int die_value); void print_multiple_dice(const unsigned int *die_value, unsigned int n); void cursor_to_dice_start(unsigned int erase_lines); #endif //GRAPHICS_H_ #endif //GRAPHICS_H